Hi Alberto,
in general, you don't need to take any dimensions into account in order to use a source.
In the two-dimensional WUFI-2D, the user defines a two-dimensional cross-section of the simulated component. The full component is imagined to extend infinitely into and out of the screen, as suggested by the following diagram (which only shows a small portion of the "infinite" extent in the third dimension).
- HeatSourcePerMeter_02.png (4.37 KiB) Viewed 7403 times
The same is true for all the sources which have been placed into the component. In the example shown, the red rectangle in the component is a heat source, and the full three-dimensional heat source is imagined to be a "stick" extending infinitely into and out of the screen. For example, it might be a heated cable or pipe. Accordingly, the heat or the moisture released by these infinite sticks are counted "per meter" of the stick: The source strength of heat sources has the units W/
m, and the source strength of moisture sources has the units kg/(
m s).
So you only have to determine how much heat or moisture you want the source to release per meter. Don't forget that the release rate is "per second", so the numbers for the source rates tend to be very small numbers. You can write those numbers to a source strength file which then controls the (possibly time-dependent) source strength during the simulation.
The size of the source cross-section in the assembly does not affect the release rate. WUFI takes the release rate specified by the user and automatically distributes it over the grid elements in the source area, as mentioned by Christian. If you change the size or shape of the source, the release rate of the source as a whole will remain the same (the release rates apportioned to the grid elements will be adjusted accordingly).
It is advisable to make the source area as large as possible, because this reduces the release rate of the individual grid elements and is easier to handle for the numerics. Also, if a moisture source is concentrated in a small area, a relatively large amount of moisture may be released locally in a short time, saturating the material at that spot and preventing further release of moisture until the previously released moisture has dispersed enough to allow the release of new moisture.
A possible application for a moisture source, and a case where the
component dimensions must be taken into account, is this: You may wish to add a weak moisture source to a component in order to challenge the component's drying potential. For example, you may want to release 250 g of moisture per square meter of a roof during three winter months. The source is to be located in some wooden board within the roof.
The desired release rate refers to a square meter of the board which contains the source. However, in WUFI's 2D-assembly, that board is represented by its two-dimensional cross-section and the release rate to be specified for the source is counted
per meter of the board vertical to the screen. If the cross-section of the board has a length of one meter (the width is irrelevant), then the board has an area of one square meter for each meter vertical to the screen. In this case the release rate for the WUFI-2D source would be 250 g
per meter and per three months (= 3.17e-8 kg/(m s)). If the cross-section of the board in the assembly is two meters long, then the board has an area of two square meters for each meter vertical to the screen, and the release rate for WUFI-2D source would be 500 g per meter and per three months (= 6.34e-8 kg/(m s)).
And finally, if you use WUFI's options to specify the heat or moisture source strength as a certain fraction of the incident solar radiation or driving rain, WUFI does all these conversions for you, and you only have to specify the desired fraction.
Kind regards,
Thomas